ParticleSelector
class may be used to implement derived classes from the SelectorBase
class.
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#include <SelectorBase.h>
Public Member Functions | |
virtual bool | check (const Particle &p) const |
Return true if the particle should be extracted. | |
virtual bool | finalState () const |
Return true if final state particles are to be considered. | |
virtual bool | intermediate () const |
Return true if intermediate particles should be considered. | |
virtual bool | allSteps () const |
Return true if all steps should be considered. | |
virtual bool | allCollisions () const |
Return ture if all collisions should be considered. | |
Static Public Member Functions | |
static bool | Check (const Particle &p) |
Static method corresponding to the virtual check() method. | |
static bool | Intermediate () |
Static method corresponding to the virtual intermediate() method. | |
static bool | FinalState () |
Static method corresponding to the virtual finalState() method. | |
static bool | AllSteps () |
Static method corresponding to the virtual allSteps() method. | |
static bool | AllCollisions () |
Static method corresponding to the virtual allCollisions() method. |
ParticleSelector
class may be used to implement derived classes from the SelectorBase
class.
The requirement on the template class is that it implements the static AllCollisions()
, AllSteps()
, FinalState()
, Intermediate()
and Check(const Particle &)
(corresponding to the virtual ones in ParticleSelector
).
Definition at line 118 of file SelectorBase.h.
virtual bool ThePEG::ParticleSelector< T >::allSteps | ( | ) | const [inline, virtual] |
Return true if all steps should be considered.
Otherwise only the last step in each collision is considered.
Reimplemented from ThePEG::SelectorBase.
Definition at line 164 of file SelectorBase.h.
References ThePEG::ParticleSelector< T >::AllSteps().
virtual bool ThePEG::ParticleSelector< T >::allCollisions | ( | ) | const [inline, virtual] |
Return ture if all collisions should be considered.
Otherwise only the primary collision will be considered.
Reimplemented from ThePEG::SelectorBase.
Definition at line 170 of file SelectorBase.h.
References ThePEG::ParticleSelector< T >::AllCollisions().